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  • W,A,S,D - camera movement. Q & E - camera up/down
  • J - mouse visibility toggle - mouse look mode
  • L - toggles the fake recognizer text box
  • O - toggles the user's recognized text
  • M - (fullscreen window only) - toggles speech recognition mode. When on, click and hold and talk in the mic. Release to quit talking.
  • X - reset camera
  • Z - show debug statistics
  • I - Toggles sbm character subtitles
  • P - Toggle entire GUI
  • Alt-enter - toggle windowed / fullscreen
  • Escape - quit

Command Console

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Use the ~ key to bring up the console.

See Using the Console

 

Developers

Load the VHToolkit Level in Unity

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  1. Open Unity
  2. File->Open Project (this may already be done for you if this is the first time you've launched Unity)
  3. On the Open Project tab, click the Open Other button.
  4. Navigate to the VHToolkit Unity Project here: <VHToolkit>\core\vhtoolkitUnity
  5. Click Select Folder
  6. In the Project column, double click on vhtoolkitScene.
  7. Click Play

Create your own Project using the VHToolkit Unity Package

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  1. Open Unity
  2. File->New Project
  3. Copy the vhAssetsPackage.unitypackage file to this new project. You'll find it here: <VHToolkit>\bin\vhtoolkitUnity\vhAssetsPackage.unitypackage. Copy this file to <your project>\Assets
  4. In Unity, in the Project column, double click on the vhAssetsPackage file
  5. You now have a Unity project containing all of the VHToolkit code needed to create your own virtual human.

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