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- W,A,S,D - camera movement. Q & E - camera up/down
- J - mouse visibility toggle - mouse look mode
- L - toggles the fake recognizer text box
- O - toggles the user's recognized text
- M - (fullscreen window only) - toggles speech recognition mode. When on, click and hold and talk in the mic. Release to quit talking.
- X - reset camera
- Z - show debug statistics
- I - Toggles sbm character subtitles
- P - Toggle entire GUI
- Alt-enter - toggle windowed / fullscreen
- Escape - quit
Command Console
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Use the ~ key to bring up the console.
See Using the Console
Developers
Load the VHToolkit Level in Unity
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- Open Unity
- File->Open Project (this may already be done for you if this is the first time you've launched Unity)
- On the Open Project tab, click the Open Other button.
- Navigate to the VHToolkit Unity Project here: <VHToolkit>\core\vhtoolkitUnity
- Click Select Folder
- In the Project column, double click on vhtoolkitScene.
- Click Play
Create your own Project using the VHToolkit Unity Package
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- Open Unity
- File->New Project
- Copy the vhAssetsPackage.unitypackage file to this new project. You'll find it here: <VHToolkit>\bin\vhtoolkitUnity\vhAssetsPackage.unitypackage. Copy this file to <your project>\Assets
- In Unity, in the Project column, double click on the vhAssetsPackage file
- You now have a Unity project containing all of the VHToolkit code needed to create your own virtual human.
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