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  • Jul 11 2012 - We have released a minor update to the toolkit, fixing some usability and stability issues. See Release Notes for details.
  • May 31 2012 - An exciting new version of the toolkit is now available, offering the MultiSense framework, the Rapport research platform and the SBMonitor tool. MultiSense is a perception framework that enables multiple sensing and understanding modules to interoperate simultaneously, broadcasting data through the Perception Markup Language. MultiSense currently contains GAVAM, CLM FaceTracker and FAAST which you can use with webcam or Kinect. The Rapport agent is a “virtual human listener” providing nonverbal feedback based on human nonverbal and verbal input. It has been used in a variety of international studies related to establishing rapport between real and virtual humans. Finally, the SBMonitor is a stand-alone tool for easy debugging of SmartBody applications, including testing available (facial) animations, gazes and more complex BML commands.
  • Mar 2 2012 - A minor release of the toolkit is now available, updating the Unity version to 3.5 as well as providing incremental changes to the Unity/SmartBody debug tools in the Unity Editor (VH menu in Unity).
  • Dec 22 2011 - Happy holidays! The latest release of the toolkit includes the ability to interrupt Brad, improved support for higher resolutions, and a fix for text-to-speech not working properly. See Release Notes for details.
  • Aug 10 2011 - A new version of the toolkit has been released, offering support for the free version of Unity 3D, meaning you can now create your own scenes for Brad. You can download Unity here: http://www.unity3d.com. For instructions on how to use the Unity 3D Editor with the toolkit, see the Unity vhtoolkitUnity section. In addition, the user interaction has been improved; Unity now launches in full-screen automatically and users get visual feedback when talking to Brad. To directly talk to Brad, first make sure you have a microphone plugged in, wait for Brad to finish his introduction, and close the tips window. Now click and hold the left mouse button while asking Brad a question; release the mouse button when you are done talking. The recognized result will be displayed above Brad in white font (toggle on/off with the O key), and Brad will answer your question. It is adviced to update Java and ActiveMQ, which are provided with the 3rd party installer versions.For a full list of improvements, changes and fixes, see the Release Notes.
  • May 4 2011 - We have released a new version of the toolkit, which adds prerecorded speech for Brad. This means Brad now has a human voice, instead of one of the various text-to-speech voices. You can now also interact with Brad through the Unity 3D renderer directly, by either typing in text or by speaking through a microphone. Please note that as of this release, Unity 3D is the default and only supported renderer. Gamebryo is deprecated and will not receive future updates. Ogre is an open source renderer which is provided as a basic example only. For more details on this release, see the Release Notes. If you have any questions and or comments, please use the toolkit Google Groups.
  • Mar 28 2011 - Version 0.9.12.258 has been released, adding, amongst other things, subtitles, the capability for Brad to walk around, and smaller installers. If you are upgrading from an older version, please see Release Notes in order to ensure correct functionality.
  • Feb 25 2011 - Release 0.9.10.201 of the toolkit is now available here. This release adds a Unity 3D renderer version, as well as a different default voice for Brad. For more details, see Release Notes. For feedback, see the toolkit Google Groups.

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