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Once you're happy with your settings, click Play!. Unity should now continue loading.
Navigating
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Unity
You can use the W,A,S and D keys to move the camera around, Q and E to move it up and down. Hit J to toggle mouse look; this allows you to use the mouse to change the direction the camera is facing.
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Interact with Brad Using Text
Toggle the text box with L. Use the arrow keys to see suggested questions, or type in your own questions. Hit Say to ask Brad the question.
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You can talk to Brad using a mouse and microphone when Unity is in full screen mode. Use the M key to turn this ability on and off. When the ability is on, click and hold the left mouse button while you are asking your question, and release when you're done talking.
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See Using the Console
Developers
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- Open Unity
- File->Open Project (this may already be done for you if this is the first time you've launched Unity)
- On the Open Project tab, click the Open Other button.
- Navigate to the VHToolkit Unity Project here: <VHToolkit>\core\vhtoolkitUnity
- Click Select Folder
- In the Project column, double click on vhtoolkitScene.
- Click Play
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- Open Unity
- File->New Project
- Copy the vhAssetsPackage.unitypackage file to this new project. You'll find it here: <VHToolkit>\bin\vhtoolkitUnity\vhAssetsPackage.unitypackage. Copy this file to <your project>\Assets
- In Unity, in the Project column, double click on the vhAssetsPackage file
- You now have a Unity project containing all of the VHToolkit code needed to create your own virtual human.
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- Open Unity
- Copy bin/vhtoolkitUnity/vhAssetsPackage.unityPackage and bin/vhtoolkitUnity/vhAssetsTestScenePackage.unityPackage into <your project>\Assets
- Double click vhAssetsPackage in the project view and import
- Double click vhAssetsTestScenePackage in the project view and import
- Open vhAssetsTextScene
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These steps assume you have virtual human art assets.
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