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The Virtual Human Messaging library (VHMSG) defines a protocol and provides an API wrapper around ActiveMQ. It's intended to provide an easy solution for sending and receiving messages within the Virtual Human Architecture. It supports the following programming languages:

  • C/C++
  • C#
  • Java
  • TCL

In order for components to send or receive messages with each other, they need to:

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When creating new modules, be sure to implement the messaging protocol as defined here. This ensures components are aware of each other's existence and that they behave correctly.

Users

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Changing the ActiveMQ server or scope

You can change these by creating VHMSG_SERVER and VHMSG_SCOPE environment variables.

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Checking ActiveMQ server and scope

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You can see this in the top right corner of the Logger, or in the Launcher after going to the Advanced menu and clicking on Show Information, at the bottom.

Developers

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Implementing and using VHMsg in C++

Our C++ implementation is built on top of the C++ ActiveMQ libraries called CMS (http://activemq.apache.org/cms/). Headers and libraries are provided for Visual Studio. VS2010 is the currently maintained version.

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Be sure to implement the messaging protocol as defined here.

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Implementing and using VHMsg in C#

Our C# implementation is built on top of the C# ActiveMQ libraries called NMS (http://activemq.apache.org/nms/).

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Be sure to implement the messaging protocol as defined here.

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Implementing and using VHMsg in Java

Our Java implementation is built on top of the Java ActiveMQ libraries (http://activemq.apache.org).

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